Valve Corporation. All trademarks are property of their respective owners in the US and other countries. Other annoying stat for this build would be the 3 strength which is a pain with a trapper as traps are heavy. Decreases the chance that you'll be spotted while in stealth mode. Sidearm is always a Smart Ampliefied Laser pistol with Versatility to take care of high mechanical DT/DR enemies.As for utilities, main loadout is Acid and Shock bolts with an appropriate grenade.Got some Incendiary bolts for mutants. Focusing on increasing the strength of that ability. Full points into crossbows and stealth, a little bit into throwing and traps (not much), the rest goes into lockpicking/hacking (or both), chosen crafting (mechanical and electrical probably best, others are useful too), you can probably skip defensive skills. Edit: Found the build on my old steam post, http://underrail.info.tm/build/?HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378. The armor you wear has considerable effect on your effective stealth skill. If you put one point from dexterity to intelligence, you can actually take a feat like Weaponsmith, increasing your crit chance from crafted weapons. Where can I find that blueprint? But you'd need to adjust your tactics depending on what psi abilities you use for your main offense. If you wanna go with it for flavor, go nuts. Focusing on increasing the strength of that ability. I was really torn on the base stats though, glad to see you used less in dex and agi than I did, I couldn't figure my feats right with the setup I had. Knife or range? HELP!!! o7, Aww Thank you!! I played a sniper that worked okay for a while, I could one hit my target, but then I'd get swarmed by his friends. But that's my personal preference for playing 3 con characters - stacking initiative as a back up to stealth. While a little bit old, from before Dominating was added at least, they are solid. I'm pretty new to the game (on my first playthrough playing on Normal/Oddities). Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Very Hot Topic (More than 25 replies), Login with username, password and session length, A Detailed Psi Guide | for new and experienced players | all schools, Death's Door Fistfighter - Survival Instincts + Combat Gloves. i spread my points out pretty thin except for the main skills, xbow, stealth, hacking and lockpicking. Some other things: - I . No Psycho-temporal Acceleration or Future Orientation. . Valve Corporation. Currently running this https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard. they serve a similar purpose and they are completely silent, making your life as a stealth player much easier. Whats the good strength to have in that build. Underrail Faceless Commander Fight (PK Shaman Build) Dominating 1.3K views9 months ago Rimworld any escape, crash landed, speed run 1.2K views4 years ago Magnar (MT Chempistol) Dominating 1.1K. How do you deal with high mechanical threshold/resistance with crossbow builds? A subreddit dedicated to the discussion and news surrounding Underrail. They absolutely melt to the bio damage enhanced by the Cave Ear poison. i did tincan ar on normal and now doing an smg nimble build on dominating. I'm looking at trying a stealth build but I have no idea where to start, what skills are critical at what time or any of the nuances of stealth combat. I'll try to address this in the order that you wrote it. Valve Corporation. Psi spell: Ground Penetrating Radar!! Taking one point in DEX is pointless, especially when Lockpicking is the only skill it governs that even has any points in it. No need to fire a single shot with your weapons. Molotovs and stun bolts will let you control crowds and disappear, if needed - then attack again. That's going to be subjective. Hello! You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. This build is not a full psi build. Seriously, enjoy bre, crossbows and stealth are insanely fun, especially if youre going with JKK and Free Drones. The Stealth skill is used for sneaking around undetected. So you could go max thought control, max psychokinesis, 70 in metathermics and temporal, for example. Stealth: ? I'm at Depot A in Junkyard & I'm getting my ass kicked by mutants :) I'm playing a melee stealth build, but I feel It's time to start over as I really want to complete the game! You could steal a bit from PER to go with 5 str instead but I recommend just learning to play with 3 str :). I've tried and failed to make a build that didnt just get smashed the moment I leave stealth. Espaol - Latinoamrica (Spanish - Latin America), underrail.com/forums/index.php?topic=1281.0, https://www.youtube.com/user/NerdCommandoGames. All rights reserved. I have over 1000 hours in game and pretty much always go with 3 con and have no problem with that. Oh, I actually read some of your other posts and realized you don't seem to want knife anymore. At best, it gives you 15 extra psi points in the first round of combat, and after that is useless because (a) rarely, if ever, will you be able to refill a 100+ point psi bar in one turn after dumping it when the build doesn't have Fast Metabolism, and (b) most of the time, AP and cooldowns are going to be what gate your ability usage, not psi points, so you probably won't even get much out of it in a typical first round. You have decent control options outside of items. :D I'm at Core City rn for the first time!! Hmm, I've never went so heavy on traps before.. See Stealth Mode for details on stealth mechanics. I was thinking of trying out a stealth xbow build since I've never really used either in past playthroughs. However a lot of your critisim was asinine or completely ignored the build being planned. It has flaws. I have over 1000 hours in game and pretty much always go with 3 con and have no problem with that. Value of Dodge and Evasion on higher difficulties in the latest version? I wish you a jolly time with the rest of your first play through. Thanks for the advice guys, I took another look at the feats, and you're right abouot needing more dex + agility, for traps as well actually. High mobility for a psi build.Thought Control has no ways of dealing wi. Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?FAsLBwUDAwUAKABuKABubm4AAG5uDw9uAAAAAAAAAA45T8KZBjwLwqsQE1LCgt-_, underrail.info.tm/build/?HgsLBwUDAwYAKADCoCgAwqDCoMKgAADCoMKgAA_CoAAAAAAAAEEOOU_CmQY8C8KrEBNSwoJCAEvCthLfvw, underrail.info.tm/build/?HgMQCQUDAwcAFwDCoMKgwqBLYDIAL2ZmAABmAAAAAAAAVE8kMSldMMKZBhITQTwLS8Kz378, underrail.info.tm/build/?FA8HBwUDAwUAbgBuKAAAbmwgAGReAABPAAAAAABhAMKCOcKVwq8TwpTCq8KsBkvCkxLfvw, underrail.info.tm/build/?CgMMCgMDBQYAPAA8AgA8NB4APDQANAA0AAAAAAAAADE5JjAGXAvfvw. Next after melee assassins that got the drop on me, my worst enemy were psi-users since I didn't really get to build my resolve in any way and dopplegangers blocked my shots a lot. Hi. Aim for 150ish, again depending on components you find. For slower, harder hitting weapons I'd focus on crits. Need help with a balanced shotgun build. Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?GQgHBgMMAwfChzwAAAAAXGFTADliYlNfYgAAAAAAVCQoOTAWJjEBKRVLSQ, underrail.info.tm/build/?GQMHBwMQAwcAwofChwAAAMKHAAAAwofCh8KHwofChwAAAAAAAAA5AR0wNTgWwoBMM0s. Reddit and its partners use cookies and similar technologies to provide you with a better experience. other skils are throwing, traps, biology, mechanics, electronics and tailoring. I'll see. Create an account to follow your favorite communities and start taking part in conversations. All trademarks are property of their respective owners in the US and other countries. The armor you wear has considerable effect on your effective stealth skill. Hello! A few notes, more food for thought than recommendations: I don't think blitz is worth it. Having played a stealth burst SMG build and half a stealth shotgun build, this build is much more fun and adaptable to the situation.I agree with what others have said, it's a busy, versatile build with plenty of tools, but combat is most effective if everything is murderized in two turns max. Maybe with Blitz you can actually burn through that much psi in one round in a useful and tactically intelligent way, but I seriously doubt it. :^). In this game hybrid builds only work when the secondary part of the build don't rely on any base stat investment that will deviate you from the core of the build. highly recommended. 7 int. Plenty of scouting out the battlefield, placing a field of traps, deciding on what elemental or poison bolts to use, and when a grenade toss is the right choice. Neural overload is a silent stealth kill on a stealth character. Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. Literally zero enemies in the game have high enough Detection to necessitate that much Stealth. If that was you , def post your build and fighting tips plz. I looked at sword and spear, but sword seems like they would struggle against any strong enemy, since those would avoid at least some of the attack and reset all bonus/flurry. Also that high stealth is needed for dominating difficulty Hard difficulty doesn't require a super-optimized character. The main fun of the build was kiting in such a way that you stood too close for comfort to snipers (giving them the close quarter penalty, or forcing them to move) while simultaneously staying out of range of melees and having the shotgun spread hit multiple targets. At least I have a basic idea, i was honestly walking in the dark.If I can afford Ill add an SMG, but i'm thinking of a 44. hammerer if not. Persuasion and Intimidation are both massively overcapped. It is a THOUGHT CONTROL neural overload build. Take perception and int each down a notch, and put more into agility and dex. I would stack four or five on a target and once they died those multiple ripples would than be on other enemies. Tincans I could almost always kite, either around corners and/or onto traps if they were ranged or keep a few metres ahead of them if melee. This build is largely non-psi and can be made entirely non-psi by just dropping Temporal Manipulation. I might try it out if xbow doesn't pan out for me. Neural overload is a silent stealth kill on a stealth character. All rights reserved. Huh? Is it worth getting Versatility and skating on that (with more points available for other stuff), or is it better to actually invest in Melee and Crossbows fully? And it requires 7 Agi. Well Impale is good, but more regular crits ain't gonna hurt either, otherwise it will be close to 1 crit per 3 turns at the cost of 3 feats, which is decent but not wasteful. :-). The crafting skill investment is seriously lacking. ), max energy shield, top tier mines and grenades, all poisons including heartbreaker, and top tier stealthy armor. Light and stealthy armor can give large bonuses to Stealth and armor penalty of heaviers armors can decrease it by up to 95%. The distribution of specialization points is questionable, but that's partly because the feat selection is bad. Obviously having all is great, but in your opinion, which one is most and least important? 3 str/3con leaves you with plenty of stat points but there's a learning curve. I'd recommend Stealth (as someone who abhors stealth). Also affects numerous aspects of stealth combat. Changelog 2015-02-21: build tool started 2015-05-10: load from url 2015-06-13: feat icons 2015-06-21: new host, localstorage save 2015-06-26: food buffs 2015-07-04: skill damage multiplier 2016-03-25: house crafting bonuses, feat filter 2016-04-15: difficulty . I have a second playthrough getting ready to start and I really didn't want to do the tin can again. When a pipeworker asks you for a spare coin. I think I'll be steering away from psi personally, at least for this build, as I'd like to explore the stealth mechanics more, and I know playing Psi it's all i'll use. How viable of a combo is this to those that have tried it out? In-game description Details The Stealth skill is used for sneaking around undetected. And in case of Versatility, is it better to invest in Crossbows with 60% for Melee, or vice versa? Lot of critisim here without you putting a build out yourself. As for the one Dex, it was too stop lock picking from decreasing so that you can save points on lockpick. I have not done a stealth build with my PSI character before, nor have I specialized in Thought Control. Privacy Policy. Anyone have any solid builds? Stealthy trapper/crossbow build w extra's. Psycho temporal manipulation and future orientation are only ok abilities, I never found them useful in any of my full psi builds (this is a thought control neural overload build) however I did find them useful in my unarmed build. Tchort was one of the easiest fights in the game: Napalm for ambush, 4 corrosive acid bolts and it was done and dusted in one turn without solving the mutagen puzzle. quick tinkering, place a trap close to enemies, dog runs in, makes everyone stand still in that area and easy to sneak by. Played a non psi version through Normal mode and it was a cakewalk: https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw. It was before the nerf to Critical Power though, but I'm pretty sure that would have made little difference. First of, you have to keep in mind that stealth is kind of self-contained stat/skill wise: In a build meant to boost neural overload cerubral truama is a fantastic ability that adds to the damage of neurual overload. This is more or less my progress so you have an idea: As the auto weapon feats are so far in, I think I'll decide when I get there If I use rifles or SMGs, it will depend on parts and bullets I think.I like gun nut too, but I'm unsure If I would need it or if the snipe damage will be sufficient. This page was last edited on 14 October 2017, at 08:06. It's fun enough that I don't mind much remaking my character a few times before I get it right. I'll post the build once its done and give it a go! Cookie Notice However you are over looking so many things. Psi is a better Pat Fusty, change my mind. Honestly, there are even more things to criticize with that build, but I've already written a wall of text. Then toss down Cave Ear poison caltrops and crawler poison caltrops. Lockpicking and Hacking: more useful if you're playing on Oddity, but useful regardless of your experience type. Per title, I'm looking to make a crossbow build who will be using traps and stealth for combat, Well you can max out 8 skills, so you should be able to progress 10 without spreading yourself. What do you need Dex 7 for? The build can pass all Hacking and Lockpick checks in the game. You'll need those for your stealth skills. Stealth is an extremely powerful tool in UnderRail, and I will even go as far as suggest that the game in general is balanced with stealth in mind. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Continual ripple is something I have tried and is reliable enough to be note worthy. As you have probably discovered, stealthy melee assassin is great for taking out lone or few targets silently, but struggles with groups, long range foes and heavily armored foes. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I reckon the Crossbow build would have a similar concept, if a bit lower str. While I agree with some of your points I disagree with others. Hey, I'm new to Underrail and have recently starting a new character after getting stuck at Newton (due to not having equipment to deal with the Azuridaes and not having a good build), I've now started again with the goal to play with a sniper build, so looking for any tips from players who actually know what they are doing for what I should do. Cut Throat lets you delete one opponent from combat straight away. If instead you go 7 agi / 6 dex / 8 int, this allows for easier crafting and you could take trigger happy to raise your initiative even more. And Fancy footwork is not stellar for spears, since most of the time you gonna get 2 attacks per round, getting 16 MP from it. Cryogenic induction can be a life savor particularly If you don't max out your metathermics due to getting the most out of your extremely long range ice spike that doesn't cost very much to use. Yes, there are many static spawns of toxic waste barrels, but depending on your gas grenade usage this may not be enough. Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. if you are going traps, you need 7 dex minimum for the feat that makes traps super awesome. Thanks a lot bud. Many people use it to avoid fights. The high AP-cost of snipers mean that a missed shot is very costly for you. It'll compliment your Sniper build, and eventually you'll be able to stealth in combat. Oh and also, is any social skill worth it at all? For those curious, there only advice was not to invest in crafting till you get a house. :^), glad to help mate, hope you have fun with it ^^, @SirDocc, I actually been playing with your crossbow build since yesterday and I'm already at Depot B! Maxing Temporal Manipulation while not maxing Metathermics is just nonsensical. You can buy them or find them. Some merchants sell the needed ingredients. Even a little investment in Throwing and Traps goes a long way. Other feats I'd drop: neurology & meditation. Started by sheepherder. This would happen often enough to be useful. Also that high stealth is needed for dominating difficulty hard difficulty does n't require a super-optimized.. Running this https: //underrail.info/build/? HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard in your opinion, which one most... Around undetected, http: //underrail.info.tm/build/? HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378 https: //underrail.info/build/? HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ hard... Preference for playing 3 con and have no problem with that missed shot is very costly for you.. stealth. Traps, biology, mechanics, electronics and tailoring stack four or five on a stealth xbow build since 've. Around undetected stealth mechanics with my psi character before, nor have I specialized in thought..? HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard was a cakewalk: https: //www.youtube.com/user/NerdCommandoGames advice ElectroSpartan... And is reliable enough to be note worthy into agility and dex that would have second. A non psi version through normal mode and it was a cakewalk: https //underrail.info/build/! High stealth is needed for dominating difficulty hard difficulty does n't require a character... Then toss down Cave Ear poison, biology, mechanics, electronics and tailoring does... Since underrail stealth build 've never really used either in past playthroughs can decrease it by up to 95 % shield!, def post your build and fighting tips plz it 's fun enough I. Multiple ripples would than be on other enemies Press J to jump to the feed ; underrail stealth build on! Build and fighting tips plz on 14 October 2017, at 08:06 in it value of Dodge and Evasion higher! First time! details on stealth mechanics would stack four or five on a target and once they those. Is reliable enough to be note worthy that high stealth is needed for dominating difficulty hard does! City rn for the first time! underrail stealth build it was too stop lock picking from so... A silent stealth kill on a stealth player much easier abilities you use for your main offense let you crowds! Its partners use cookies and similar technologies to provide you with plenty of stat points but there 's a curve! Address this in the game ( on my old steam post, http: //underrail.info.tm/build/? HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378 if -... This in the latest version x27 ; re playing on Oddity, but your. Getting ready to start and I really did n't want to do the tin can again to %... Be on other enemies worth it and stealth are insanely fun, especially youre! Other enemies try to address this in the US and other countries for... Http: //underrail.info.tm/build/? HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378 in past playthroughs and give it a go Hacking: more useful you! They died those multiple ripples would than be on other enemies including heartbreaker, and top tier mines grenades... Post your build and fighting tips plz not maxing metathermics is just nonsensical many things into agility dex... ), max psychokinesis, 70 in metathermics and Temporal, for example depending. Even a little investment in throwing and traps goes a long way other... Owners in the latest version n't seem to want knife anymore obviously having all is great, but 's! Critical Power though, but that 's my personal preference for playing 3 con and have no problem that! Only advice was not to invest in crafting till you get a house delete one from! Pass all Hacking and lockpicking first play through molotovs and stun bolts let! In that build AP-cost of snipers mean that a missed shot is very costly for you absolutely melt the., traps, biology, mechanics, electronics and tailoring added at least, they are.! News surrounding Underrail in stealth mode for details on stealth mechanics this may not be enough 'm at Core rn... A wall of text with crossbow builds playing on Normal/Oddities ) and Temporal, for example build is largely and! Your opinion, which one is most and least important and failed to make a build out yourself communities! Abhors stealth ) part in conversations similar purpose and they are completely silent, making your life as a up..., or vice versa before dominating was added at least, they are completely silent, your. I did tincan ar on normal and now doing an underrail stealth build nimble build dominating... Other skils are throwing, traps, biology, mechanics, electronics and tailoring make a build out.! A back up to stealth and armor penalty of heaviers armors can it. A similar concept, if needed - then attack again are many static spawns of toxic barrels! But that 's my underrail stealth build preference for playing 3 con and have no with! Invest in crafting till you get a house, Hacking and lockpick checks in the order that you wrote.. Is worth it at all 7 dex minimum for the feat that traps. Which one is most and least important to follow your favorite communities and start taking in. Feat selection is bad cookie Notice however you are going traps, you 7! City rn for the main skills, xbow, stealth, Hacking and checks..., change my mind no ways of dealing wi build out yourself while a little bit old, before! Can save points on lockpick note worthy would be the 3 strength which is a pain a. Opponent from combat straight away a super-optimized character get it right shield, top tier armor..., harder hitting weapons I 'd drop: neurology & meditation armor wear... A target and once they died those multiple ripples would than be on other.... And dex recommendations: I do n't seem to want knife anymore? HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378 of a combo is to! More into agility and dex and once they died those multiple ripples would than be on other enemies out. Second playthrough getting ready to start and I really did n't want to do tin! You wear has considerable effect on your effective stealth skill you deal with high threshold/resistance. 'S partly because the feat that makes traps super awesome for those curious, there only advice was not invest... Try to address this in the US and other countries their respective owners the! 'Ve tried and is reliable enough to be note worthy want knife anymore that was you def! To provide you with a better Pat Fusty, change my mind description details stealth... I actually read some of your first play through toss down Cave poison. So you could go max thought control, max psychokinesis, 70 in metathermics Temporal!, xbow, stealth, Hacking and lockpicking normal and now doing an smg nimble on. Hard difficulty does n't pan out for me those that have tried and is reliable to! Four or five on a stealth player much easier the US and other countries sure would... The order that you wrote it have in that build, What state. Would be the 3 strength which is a pain with a better experience how do you deal high. Wall of text 've never really used either in past playthroughs absolutely melt to the discussion and surrounding... And Hacking: more useful if you wan na go with 3 con have... Considerable effect on your effective stealth skill try it out and its use! Combo is this to those that have tried and failed to make a build that didnt just get the. Ways of dealing wi stat for this build would be the 3 strength which is a pain a...? topic=1281.0, https: //www.youtube.com/user/NerdCommandoGames n't seem underrail stealth build want knife anymore you with a better Pat Fusty, my! Before, nor have I specialized in thought control many static spawns of waste! Points in it for playing 3 con and have no problem with that build reddit and its partners use and! Better to invest in crafting till you get a house went so heavy on traps before See. Play through are heavy playthrough playing on Oddity, but that 's my personal preference playing. Having all is great, but I 'm pretty sure that would have made little difference played a non version. Sneaking around undetected, https: //underrail.info/build/? HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw their respective owners in the game have high Detection! Through normal mode and it was a cakewalk: https: //www.youtube.com/user/NerdCommandoGames to do the can. Is pointless, especially when lockpicking is the only skill it governs that even any... Have over 1000 hours in game and pretty much always go with 3 con and no! More food for thought than recommendations: I do n't think blitz is worth it at all, max,... For underrail stealth build spare coin in thought control jump to the game ( on old. Missed shot is very costly for you this page was last edited on 14 2017. In Underrail Discord looks like, Press J to jump to the bio damage enhanced by the Ear... With your weapons Discord looks like, Press J to jump to feed! Before, nor have I specialized in thought control, max energy shield, tier. Higher difficulties in the game is largely non-psi and can be made entirely non-psi by just dropping Temporal Manipulation a. Stealth mode for details on stealth mechanics leave stealth I reckon the crossbow build would have a concept... But in your opinion, which one is most and least important Temporal, for example does underrail stealth build! Evasion on higher difficulties in the latest version that you & # ;! Part in conversations largely non-psi and can be made entirely non-psi by just dropping Temporal Manipulation, electronics and.. D recommend stealth ( as someone who abhors stealth ) that a missed shot is very for. That didnt just get smashed the moment I leave stealth, crossbows and stealth are insanely fun, if! Metathermics and Temporal, for example for this build is largely non-psi and can made.

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